Antimatter Generator

Equipment
25
A small, portable (takes 2 to carry) version of the generator that powers the Drop Base and the Main Vehicle.
Makes it possible to recharge energy weapons, vehicles and drones in the field.
Needs to be set up and power up before it can be used, which is automatic but takes about an hour.

Bling Bling

Equipment
5
A large box of gems, crystals, precious metals and other items that can be used to trade with primitive colonists or aliens.

Closed Shelter

Equipment
20
A self-assembling tent-like structure with a primitive built-in airlock. Once assembled, it will be air-tight, allowing explorers to spend the night in comfort away from base even in hostile atmospheres.
Large enough for up to 4 explorers.

Computer

Equipment
25
A mobile computer, useable both as a tablet and thanks to its slide-out input panel (keyboard, mouse, touchpad all-in-one) quite useable as a full-size computer.

The device is networked with the Drop Base computer and thus can be used to program drones and complete other computing tasks in the field.

Explosives

Equipment
30
Box of explosives, timers and remote detonators. Enough to bring down a building.

If set as a trap or for someone accidentally caught in the blast, it would do Blast 4 damage.

Laser-Cutter

Equipment
10
A knife-like device with a laser beam instead of a blade, able to cut through almost any material with ease. Except mirrors and glass.

A safety automatic prevents injuries, but also makes it impossible to use the laser-cutter as a weapon.

Medkit

Equipment
10
+1 to first aid tests.

The kit contains enough supplies for several uses, but should be refilled from the Drop Base medical bay after being used.

Navigation Beacons

Equipment
10

A set of 10 small beacons (each the size of a thumb) that emit signal pulses the Drop Base as well as all vehicles can receive, allowing the position of the beacons to be easily triangulated. Mostly used to mark interesting spots to return to later.

Shelter

Equipment
10
A self-assembling tent-like structure large enough to park most secondary vehicles inside, or house up to 4 explorers.
Protects against weather and small animals, very useful to spend the night away from the base.

Surveillance Set

Equipment
25
A set of cameras (5), motion sensors (20) and laser barriers (20) that all feed into the base main computer, allowing both automated and manual surveillance of the area surrounding the base or a remote point-of-interest.

Survival Gear

Equipment
15
A backpack with outdoor survival gear, including flashlights, a cooker, water canteen, thermo blanket, emergency rations and a few other such items.

Toolkit

Equipment
10
A full set of DIY equipment. Not only screws and screwdrivers, hammers and nails, wrenches and pincers, but also power tools, duct tape and a bunch of other stuff.

Add +1 to most Engineering tests.

Universal Translator

Equipment
20
A hand-held computer programmed with all known human and alien languages and linguistic software. Will almost always be able to enable communication with any human colonists or aliens encountered.