Changes between Version 11 and Version 12 of TerrainTools

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Timestamp:
01/28/10 22:49:06 (8 months ago)
Author:
Tom
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  • TerrainTools

    v11 v12  
    22 
    33The TTTs take distribution maps you have created elsewhere, e.g. in Terragen, L3DT, World Machine, etc. and apply them to the terrain in Unity. They do '''not''' do actual procedural/fractal generation (like FractScape does), only bring procedural terrain generated elsewhere into Unity. 
     4 
     5The tools can apply textures (splatmaps) as well as mass-place trees, grass and detail meshes. There are also several scripts for yet other actions like overlay maps (for paths, roads, rivers, etc.) and more. 
     6 
    47 
    58= Documentation =