Changes between Version 11 and Version 12 of TerrainTools
- Timestamp:
- 01/28/10 22:49:06 (8 months ago)
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TerrainTools
v11 v12 2 2 3 3 The TTTs take distribution maps you have created elsewhere, e.g. in Terragen, L3DT, World Machine, etc. and apply them to the terrain in Unity. They do '''not''' do actual procedural/fractal generation (like FractScape does), only bring procedural terrain generated elsewhere into Unity. 4 5 The tools can apply textures (splatmaps) as well as mass-place trees, grass and detail meshes. There are also several scripts for yet other actions like overlay maps (for paths, roads, rivers, etc.) and more. 6 4 7 5 8 = Documentation =
